- DYNAMITE and Burst Rush allow for this card's first [Constant] to be triggered.
- Once the conditions for Gurehozame, Water Phantom Princess's second [Constant] have been fulfilled, it must be triggered; you cannot choose to not trigger it and save it for later.
- If you have multiple Gurehozame on the field, when you draw a card, all of their abilities trigger at once.
- You cannot choose whether to up or down each individual SIGNI for Gurehozame, Water Phantom Princess's second [Constant]. You must up all of the chosen SIGNI, or down all of the chosen SIGNI.