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An ability (能力のうりょく Nōryoku) is an action, trigger, or quality that SIGNI, LRIG, and key cards may have.

There are five types of abilities:

  • Enter EnterEN: Enter abilities occur whenever a SIGNI or LRIG is put onto the field. Enter abilities without a cost are mandatory, while Enter abilities with a cost are optional.
  • Action ActionENAction abilities can be used during your main phase by paying their cost. As long as you can pay the cost, you can use Action abilities any number of times.
  • Constant ConstantEN: Constant abilities are always in effect. Some Constant abilities have conditions, like having a certain number of cards in the trash or having SIGNI of a certain class on the field.
  • Auto AutoEN: Automatic abilities trigger whenever a certain condition is fulfilled, such as whenever a SIGNI attacks or by having a SIGNI enter the field from the trash.
  • Life Burst Life Burst abilities activate whenever the card with the ability is crushed from Life Cloth.

Additionally, some abilities have further labels, indicating a usage restriction or use timing.

  • Once Turn1EN abilities can only be used or activated once per turn.
  • Twice Turn2EN abilities can only be used or activated twice per turn.
  • 1Game Game1EN abilities can only be used or activated once per game.
  • Game2 Game2EN abilities can only be used or activated twice per game. (The only card that uses this is Infinite Variety of Explosions.)
  • Main Phase Main Phase, Attack Phase Attack Phase, and Spell Cut-In Spell Cut-In abilities can be used during the specified use timing. Since ActionEN abilities can already be used during the main phase by default, an ability with the Main Phase use timing is paired with another of the previous use timings to indicate that it can be used during both.

Unless specified otherwise, abilities are only active when a SIGNI or LRIG is on the field. However, if a SIGNI's ability triggers when it is removed from the field (such as if it was put into the trash as a cost, or it was vanished along with other SIGNI), then its abilities still occur.

Gameplay
Card Types LRIG (Assist) ● SIGNIARTSSpellKeyPIECE (Relay) ● ResonaCraft
Parts of a Card ColorLevelPowerClassLimiting conditionUse timingCostTeam
Colors White WhiteRed RedBlue BlueGreen GreenBlack Black
Not a Color Colorless Colorless
Game Zones Check ZoneDeckEner ZoneField (SIGNI Zone, LRIG Zone, Cheer Zone)
Excluded from the gameHandLife ClothLRIG deckLRIG trashTrash
Game Terminology AbilityActivateAttachAttackCounterCenter/AssistCoinCostCrushDamageDiscard
DrawEffectEraseExcludeEner ChargeExceedFace downFreezeGrowLife BurstNegate
RefreshRemoveRule-based actionSearchShuffleTargetTrigger abilityUnaffected
UnderneathUp/DownUseVanish
Keywords AccessoryAssassinAwakenBarrierBlood crystal armBeatBetChainCharmCheer girl
CollaboLiverConvertCross (Heaven) ● DecorateDouble CrushEncoreGateGuardHarmony
HastalykLancerLayerMikomiko BodyguardMulti EnerPuppetRecollectRide (Drive) ● Rise
Seed (Bloom) ● ShadowS LancerSoulSubscriberTrapTriple CrushVirus
Miscellaneous ErrataFAQsFormats (Diva SelectionKey SelectionAll-Star) ● Mayu's Room
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